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Pro OpenGL ES for Android

Mike Smithwick, Mayank Verma




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 | #18790456 in Books |  2012-08-17 |  10.00 x.65 x7.01l, | File type: PDF | 312 pages

||21 of 22 people found the following review helpful.| Most Deal with OpenGl Es1.0|By Customer|Most of the book is Open GL ES 1.0 (Fixed Functionality Pipe Line),
All new code should be written in Open GL ES 2.0 (Programmable pipe line, Shaders etc)

Open GL ES 1.0, may not be supported in the future.
Suggest using ES 2.0 - shaders, and not even bother learning OpenGL 1.0

Good books ES 2.0 are|About the Author|A bio is not available for this author.

In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!

OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by...

You can specify the type of files you want, for your gadget.Pro OpenGL ES for Android   |  Mike Smithwick, Mayank Verma. Just read it with an open mind because none of us really know.

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